Isembart / Isembart/Boids-Simulation-SFML

Boids can collide with each other

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#1 1 comment 0 reactions 0 assignees View on GitHub
bug good first issue help wanted
Dominant language
C++
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2
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Description

Velocity of a boid can make it run into other boid, they will occuppy the same position and won't be seprated.

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