IntersectMBO / IntersectMBO/ouroboros-network
Idle state timeouts for multi-chunk messages
Open
block-fetch
tx-submission
- Dominant language
- Haskell
- Stars
- 296
- Forks
- 104
- Avg merge
- 2d 10h
- Merged PRs (30d)
- 4
Description
For protocol states where there is no timeout (e.g. idle states) we should
implement timeouts for receiving multi-chunk messages.
Most of the messages in idle state are small with exception of
`MsgFindIntersect` which in the Byron era can be up to `1kb` (we limit the size
to 18 points).
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Assessment
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