Interrupt / Interrupt/systemshock
Include precompiled SDL2 libraries with the precompiled releases?
- Dominant language
- C
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Description
Hi everyone,
First of all, I'm so happy to see people doing something with this source code! I was hoping I'd see a project like this spring up as soon as I heard the original mac source was released. Thanks so much for your efforts.
My issue is that I rely on 64-bit SDL2 for my work and thus can't play Shockolate, because I can't install the 32-bit libraries over my brewed 64-bit versions in /usr/local/ (which the install script does by default). Since I'm aware that bringing the code up to 64-bit compatibility is still a ways off, would it be possible to include pre-compiled 32-bit SDL2 libraries with the pre-built Shockolate releases and have the executable link to those, avoiding the need to mess with the system-installed SDL2 libraries? Failing that, would it be possible for there to a flag to the 'install_32bit_sdl.sh' script to install the libraries locally in the Shockolate folder, instead of globally?
Thanks in advance! Can't wait to try it out.
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