IntellectualSites / IntellectualSites/PlotSquared

Allow Flint and Steel in Block-Ignite flag

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#4,303 2 comments 0 reactions 0 assignees View on GitHub

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Enhancement
Dominant language
Java
Stars
653
Forks
975
Avg merge
2m
Merged PRs (30d)
6

Description

Server Implementation

Paper

Server Version

1.20.4

Describe the bug

If block-ignite is true/unset blocks starts burning if player uses lava on his plot. But if i set the flag to false the fire spread is stopped but players canot ignite nether-rack or else using flint and steel. The player must turn the flag back on to ignite the block and then turn it back off wich is boring.

To Reproduce
  1. Make a plot
  2. Build some nice trees
  3. Make a cute lava ocean
  4. Enjoy
Expected behaviour

block-ignite should cancel block ignition through lava but player should be still able to ignite blocks using a flint and steel

Screenshots / Videos

No response

Error log (if applicable)

No response

Plot Debugpaste

https://athion.net/ISPaster/paste/view/721429a122af4007a397b5c0f9cb1ce9

PlotSquared Version

7.3.0-Premium

Checklist
Anything else?

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the behavior on Paper 1.20.4 with PlotSquared 7.3.0, following the listed plot and block-ignite steps. Inspect the block-ignite flag handling and verify that lava ignition remains blocked while flint-and-steel ignition still succeeds.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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