IntellectualSites / IntellectualSites/PlotSquared
Use of pistons on roads
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 653
- Forks
- 975
- Avg merge
- 2m
- Merged PRs (30d)
- 6
Description
What feature do you want to see added?
It would be nice if it were possible to use the blocks piston and sticky_piston on the roads outside of plots.
Currently it is not possible to achieve this behavior with the general plugin settings and a piston powered by redstone will not be triggered.
The use of pistons would allow many more complex and desirable mechanics on roads, for example the use of slimeblock-elevators.
Are there any alternatives?
I tried to achieve the desired behavior by modifying the plugin config files worlds.yml and settings.yml.
I added road-flags like "use: minecraft:piston,minecraft:sticky_piston" and "device-interact: true" but these flags have no effect.
At the discord channel I received the info, that the use of pistons on roads is not permitted at all.
Anything else?
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing how worlds.yml and settings.yml handle road flags, then trace the existing road protection behavior for piston and sticky_piston blocks. Done means redstone-powered pistons can operate on roads outside plots while the existing plot protections remain intact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100