IntellectualSites / IntellectualSites/FastAsyncWorldEdit
Make it possible to use more than one option in //setbiome
Open
Nobody has claimed this yet.
Enhancement
- Dominant language
- Java
- Stars
- 806
- Forks
- 394
- Avg merge
- 22h 19m
- Merged PRs (30d)
- 14
Description
What feature do you want to see added?
Make it possible to have multiple biomes. Example - //setbiome cherry_grove,plains,warm_ocean
and
Make it possible to use noises, such as #perlin, #simplex and others. Example //setbiome #perlin[7][plains,beach]
Are there any alternatives?
Doing it with brushes (//br)
Anything else?
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the //setbiome command and examining how biome arguments are currently parsed, then compare its behavior with brushes (//br) and the existing noise syntax. Done means //setbiome accepts comma-separated biomes and noise expressions such as #perlin[7][plains,beach].
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- cli, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100