IntellectualSites / IntellectualSites/FastAsyncWorldEdit
running fill command causes ghost blocks in latest build
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- Dominant language
- Java
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- 806
- Forks
- 394
- Avg merge
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- Merged PRs (30d)
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Description
Server Implementation
Paper
Server Version
1.20.4
Describe the bug
i use a prison core that can trigger different enchants and one of them is a fill command to replace the blocks on the layer of the player with air and sell the blocks for a value, this has always worked until recent build as where now it causes 1-2 ghost blocks to remain.
To Reproduce
run this command, it is random sometimes it gets rid of all blocks sometimes it doesnt.
fill selection 100%AIR %global.blockworld%
%worldguard.region-minx%, %global.blocky%, %worldguard.region-minz%
%worldguard.region-maxx%, %global.blocky%, %worldguard.region-maxz%
Expected behaviour
it should remove all blocks and set them to air, it does this but seems to leave a ghost block
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/33f1fbfab6cc4eab90cddf2082f2979b
Fawe Version
2.13.1-SNAPSHOT-1061;46dc455
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the supplied fill command on Paper 1.20.4 with FAWE 2.13.1-SNAPSHOT-1061 and review the linked FAWE debugpaste. Trace the fill operation and its block updates to determine why blocks sometimes remain visible. Done means the selected layer consistently becomes air without ghost blocks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100