Insprill / Insprill/dv-multiplayer
Sync trains
Open
enhancement
- Dominant language
- C#
- Stars
- 45
- Forks
- 39
- PR merge metrics
- No merged PRs in 30d
Description
Train synchronization will be an enormous task that must be implemented in several steps, roughly outlined below.
- [x] Spawning, including preventing the client from spawning trains.
- [x] Removal.
- [x] Derailed state.
- [x] Accessories (couplers, handbrakes, etc).
- [x] Position.
- [x] Controls.
- [x] Simulation state.
- [x] Cargo.
- [ ] Brake system.
- [x] Car Damage.
- [ ] Cargo Damage.
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