Loading a manual save spawns the player at the MapInfo default coordinates
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bug
- Dominant language
- C#
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Description
When loading a manually created savegame, the player spawns at the coordinates specified in the MapInfo asset.
When loading an autosave, the player spawns at the correct location when the autosaved occurred.
Possibly related, first spawn after creating the map seems to ignore MapInfo coordinates, and spawns at scenario coordinates (in my 16x16 map, around where SM is).

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