Infiland / Infiland/OpenSS2

Texture Groups

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enhancement good first issue
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Game Maker Language
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Description

Textures should have their own groups

- [ ] Buttons in UI texture group
- [ ] Asteroids in their asteroid texture group
- [ ] Backgrounds in their backgrounds texture group
- [ ] Shop in their UI texture group
- [ ] Achievements in their UI texture group

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the project's texture assets and their current group definitions or references, then organize buttons, asteroids, backgrounds, shop, and achievements into the groups listed in the issue. Done means each listed texture category is assigned to the requested group.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Refactor
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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