Immediate-Mode-UI / Immediate-Mode-UI/Nuklear
Is it possible to know whether input is captured?
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- Dominant language
- C
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Description
I am trying to use Nuklear as a top level UI of my game. However, I can't find a way to know whether an input is being used by the UI. For instance:
* Does mouse click hit an element of a window? I want to pass the input down a layer if not.
* Is key press or text input performed on a focused element? Similarly, I want to pass down input if not.
Does nuklear provide a way to extract this information?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing Nuklear's public input-handling API and the issue's two cases: mouse clicks on window elements and key or text input on focused elements. Determine whether the existing API exposes capture information; done should be a documented answer or a clearly scoped change request.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100