Immediate-Mode-UI / Immediate-Mode-UI/Nuklear

err at demo\glfw_opengl2\file_browser.c

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Description

Msys2 + glwf3.3

#if 1//def INCLUDE_FILE_BROWSER
#include "../../demo/common/file_browser.c"
#endif

err:
../../demo/common/file_browser.c:115:55: error: 'GL_CLAMP_TO_EDGE' undeclared (first use in this function)
115 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);

../../demo/common/file_browser.c: In function 'dir_list':
../../demo/common/file_browser.c:168:11: error: unknown type name 'DIR'
168 | const DIR *none = NULL;
| ^~~
../../demo/common/file_browser.c:171:5: error: unknown type name 'DIR'
171 | DIR *z;
| ^~~

Contributor guide

Open the contributing guide

Research direction

Start with demo\common\file_browser.c at lines 115 and 168-171, then inspect the demo\glfw_opengl2 build and its included platform headers. Reproduce the MSYS2 GLFW 3.3 compilation errors and determine the project-compatible fix for the missing OpenGL constant and DIR type; done means this demo compiles successfully in that environment.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
build-system
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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