INDAPlus21 / INDAPlus21/alholmbe-chess-gui
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Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
**Very well done Alexander!**
_Scharre_; the game where `GREENWHITE` is a shade of yellow!
An idea:
_Your code_:
```rust
match _col % 2 {
0 => {
if _row % 2 == 0 {
if is_a_move {
GREENWHITE
} else {
WHITE
}
} else {
if is_a_move {
GREENBLACK
} else {
BLACK
}
}
}
_ => {
if _row % 2 == 0 {
if is_a_move {
GREENBLACK
} else {
BLACK
}
} else {
if is_a_move {
GREENWHITE
} else {
WHITE
}
}
}
}
```
_Shorter code_:
```rust
match (is_a_move, (_col + _row) % 2 == 0) {
(true, true) => GREENWHITE,
(true, false) => GREENBLACK,
(false, true) => WHITE,
(false, false) => BLACK
}
```
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Search the Rust codebase for the shown match on _col, _row, and is_a_move. Compare the current behavior with the shorter match expression, then apply the equivalent simplification if appropriate. Done means the color-selection behavior remains unchanged while the duplicated branching is reduced.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100