Hubs-Foundation / Hubs-Foundation/Spoke

Unlit Render Mode / Batching shader doesn't compile on some devices

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#791 1 comment 0 reactions 0 assignees View on GitHub
bug needs repro
Dominant language
JavaScript
Stars
679
Forks
260
PR merge metrics
No merged PRs in 30d

Description

Linking issue from Hubs: https://github.com/mozilla/hubs/issues/1831

We may want to consider drawing attention to this in some way to make it more clear that there are alternate render modes, or choose a default based on device capabilities?

Contributor guide

Open the contributing guide

Research direction

Start by reviewing the linked Hubs issue and tracing where the Unlit Render Mode and batching shader are selected and compiled. Compare behavior across affected devices, then determine whether alternate render modes need clearer visibility or whether a device-capability-based default is appropriate. Done means the shader compiles on affected devices or users are directed to a compatible render mode.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, three.js
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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