Hubs-Foundation / Hubs-Foundation/Spoke

Add different shape colliders (cylinder and sphere)

Open
#253 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
JavaScript
Stars
679
Forks
260
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

Open the contributing guide

Research direction

No implementation files, tests, or entry points are mentioned. Start by locating the existing collider implementation and its supported shapes, then determine how cylinder and sphere colliders should be represented in the 3D environment. Done means both shapes are available and behave correctly for scene collisions.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, three.js
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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