Hubs-Foundation / Hubs-Foundation/Spoke

See if we can do something smart to reduce texture sizes

Open
#241 2 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
JavaScript
Stars
679
Forks
260
PR merge metrics
No merged PRs in 30d

Description

If you are bringing in props to a scene and scaling them down it's often the case that the textures could be quite big despite the objects being relatively small in the scene. It might be worth trying to keep the scene size under some amount and using texture resizing etc to reduce scene size. (We have a 100MB limit right now.)

Contributor guide

Open the contributing guide

Research direction

The issue does not name any files, tests, or entry points. Start by locating the scene import and texture-processing paths, then investigate resizing textures to keep scenes under the stated 100MB limit; done should mean smaller scene sizes without unacceptable visual quality loss.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, three.js
Domain
computer-graphics, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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