HaxeFlixel / HaxeFlixel/flixel

Consider a different implemenation of origin for sprites

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Haxe
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Description

The issue is described in this pull request: #365

@Beeblerox

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading pull request #365, which contains the implementation discussion for sprite origins. Determine the intended alternative behavior and its acceptance criteria from that pull request and the issue thread; the issue does not name files or tests, so completion cannot be established from the issue alone.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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