HaxeFlixel / HaxeFlixel/flixel
Persist Precaching
Open
Nobody has claimed this yet.
- Dominant language
- Haxe
- Stars
- 2.2k
- Forks
- 522
- Avg merge
- 34m
- Merged PRs (30d)
- 1
Description
Discussed in https://github.com/HaxeFlixel/flixel/discussions/3572
Originally posted by @TheScratchTeen March 17, 2026
Hey! When i used some flixel precache utils, like:
FlxG.bitmap.add(path);
FlxG.sound.cache(path);
Assets.getText(path);
...
on my Loading State, and after finishing loading to go to main state, everything precached has been GONE!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Read discussion #3572 first, then reproduce the issue by precaching bitmaps, sounds, and text in a loading state before transitioning to the main state. Trace what happens to those cached resources across the state change; done means the precached resources remain available after the transition.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100