HaxeFlixel / HaxeFlixel/flixel

Create RenderFrontEnd

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Dominant language
Haxe
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Forks
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Merged PRs (30d)
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Description

Move FlxG.renderMethod, renderBlit and renderTile there. Add other helpers like isGL or drawMode and various default rendering modes like pixel-perfect and smoothing

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the FlxG.renderMethod, renderBlit, and renderTile entry points. Determine the intended RenderFrontEnd boundary and how helpers such as isGL or drawMode and default pixel-perfect or smoothing modes should fit there. Done means the requested rendering responsibilities have been moved and the additional helpers and modes are defined.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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