HaxeFlixel / HaxeFlixel/flixel
Create RenderFrontEnd
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- Dominant language
- Haxe
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- 2.2k
- Forks
- 522
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- Merged PRs (30d)
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Description
Move FlxG.renderMethod, renderBlit and renderTile there. Add other helpers like isGL or drawMode and various default rendering modes like pixel-perfect and smoothing
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the FlxG.renderMethod, renderBlit, and renderTile entry points. Determine the intended RenderFrontEnd boundary and how helpers such as isGL or drawMode and default pixel-perfect or smoothing modes should fit there. Done means the requested rendering responsibilities have been moved and the additional helpers and modes are defined.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100