HaxeFlixel / HaxeFlixel/flixel

Debug bounding boxes offset when zoom changes (renderBlit)

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#3,494 0 comments 0 reactions 0 assignees View on GitHub

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Bug FlxDebugger Rendering
Dominant language
Haxe
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Forks
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Avg merge
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Merged PRs (30d)
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Description

While testing https://github.com/HaxeFlixel/flixel/pull/3449 I noticed blit targets have a weird offset on bounding boxes after the camera's zoom is changed.
Image

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Research direction

Reproduce the offset while changing the camera zoom, using the renderBlit path and the scenario from pull request #3449. Trace how blit-target bounding boxes are calculated before and after zoom changes; done means the debug bounding boxes remain aligned with their targets at different zoom levels.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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