HaxeFlixel / HaxeFlixel/flixel
FlxText color behaves odd
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- Dominant language
- Haxe
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- Forks
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- Merged PRs (30d)
- 1
Description
Discovered in https://github.com/HaxeFlixel/flixel/pull/3413
it changes the format color, and not the color transform, which can cause confusion. Ideally, text.color should behave like sprite.color, and there should be a textColor that changes the font, or something
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing FlxText and the behavior described in pull request 3413, focusing on how text.color currently affects the format color versus the color transform. Clarify the intended distinction between text.color and a possible textColor property before deciding what behavior and API would count as done.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100