HaxeFlixel / HaxeFlixel/flixel
FlxPointer.getScreenPosition is returning impossible numbers
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Description
- Haxe version: 4.3.2
- Flixel version: 5.8.0
- OpenFL version: 9.3.3
- Lime version: 8.1.2
- Affected targets: html5, ?
Code snippet reproducing the issue:
package;
import flixel.FlxG;
import flixel.FlxState;
class PlayState extends FlxState
{
override public function update(elapsed:Float)
{
super.update(elapsed);
trace(FlxG.mouse.getScreenPosition());
}
}
It's also useful to update openfl-content div's styling:
#openfl-content {
background: #000000;
width: 640px;
}
Observed behavior:
When placing the cursor at the top-left most position on the screen, trace(FlxG.mouse.getScreenPosition() is returning (x: 0 | y: -4)
Expected behavior:
When placing the cursor at the top-left most position on the screen, trace(FlxG.mouse.getScreenPosition() should return (x: 0 | y: 0)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the FlxPointer.getScreenPosition entry point and reproduce the issue with the supplied HaxeFlixel, OpenFL, and Lime versions on the html5 target. Compare the returned coordinates at the top-left position; done means the result is (x: 0 | y: 0) rather than a negative y value.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100