HaxeFlixel / HaxeFlixel/flixel

Add useless pitch field to flash

Open
#3,099 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Haxe
Stars
2.2k
Forks
522
Avg merge
34m
Merged PRs (30d)
1

Description

Would prevent errors in demos on flash (ex: https://github.com/HaxeFlixel/flixel-demos/pull/335), and overall would be convenient since flash is currently an afterthought (ruffle is starting to work decently with flixel, now, tho)

I'm kinda 50/50 on this, no one targets flash so this is mainly for building demos and snippets and putting FLX_PITCH around it is educational for people learning via demos

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or entry point is named in the issue. First locate the existing FLX_PITCH handling and the Flash build path, then confirm the intended behavior for demos and snippets; done means the affected Flash builds avoid the reported errors without requiring extra pitch handling.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.