HaxeFlixel / HaxeFlixel/flixel
Cache text/binary assets with new `AssetsFrontEnd`
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- Dominant language
- Haxe
- Stars
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- Forks
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- Merged PRs (30d)
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Description
Can be implemented when/if #2982 is merged.
Original problem described here.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading PR #2982 and the AssetsFrontEnd entry point referenced by this issue, including the original problem in the linked discussion. The work is complete when text and binary assets are cached through the new AssetsFrontEnd.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100