HaxeFlixel / HaxeFlixel/flixel
frame events?
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Description
It seems like a very useful thing to be able to fire an event when a certain frame of a certain animation is reached.
I'll likely make my own thing in a test project and if it seems like a good universal approach maybe i'll add it to flixel
Eggu in the discord brought this idea to my attention, and I've thought about it before
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
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Research direction
No repository files, tests, or entry points are named. Start by reviewing the proposed test-project experiment and determine whether a universal frame-event approach is agreed upon; the issue is ready only once the desired API and completion criteria are defined.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100