HaxeFlixel / HaxeFlixel/flixel
Can't compile my game
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- Dominant language
- Haxe
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Description
- Haxe version: 4.1.5
- Flixel version: Can't remember (possibly 2.9.0)
- OpenFL version: Can't remember
- Lime version: 7.9.0
- Affected targets: lime
Code snippet reproducing the issue:
May have something to do with lime cpp, no code involved
Observed behavior: Lime doesn't build the program as not expected (and command/shell ignores the lime command)
Expected behavior: Lime builds the program as expected (and command/shell doesn't ignore the lime command)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The report mentions the lime command and a possible lime cpp issue, but names no files or tests. Start by reproducing the command or shell behavior with the listed Haxe 4.1.5 and Lime 7.9.0 versions. Done means the game builds successfully and the shell recognizes the lime command.
Written by the indexing model from the issue text.
Assessment
- Domain
- build-system, cli, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100