HaxeFlixel / HaxeFlixel/flixel
transitive issue between FlxColor and UInt
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Description
Getting this error on 4.2.3 while targeting flash, not sure why github actions aren't failing, though
> haxelib run lime build flash -debug <
/[lib path]/flixel/util/FlxGradient.hx:119: characters 57-63 :
error: flixel.util.FlxColor should be UInt
... have: Array<flixel.util.FlxColor>
... want: Array<UInt>
... For function argument 'colors'
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the reported command, haxelib run lime build flash -debug, and inspect flixel/util/FlxGradient.hx around line 119. Trace the colors argument and the reported FlxColor-versus-UInt type mismatch; done means the Flash debug build no longer reports this error.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100