HaxeFlixel / HaxeFlixel/flixel
FlxG.console.autoPause = false should resume the game
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Description
If you run FlxG.console.autoPause = false as a command in the console, that actually leads to resume not being triggered automatically anymore if the console loses focus, so you need to resume manually. We probably need to add a setter that resumes if needed when setting it to false (and maybe pauses when setting it to true?).
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the FlxG.console.autoPause property and trace how changing it through the console affects focus loss and game resumption. Confirm the expected behavior for setting it to false, and whether setting it to true should also pause; done means the game resumes or pauses appropriately without manual intervention.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100