HaxeFlixel / HaxeFlixel/flixel
FlxSound.pitch support in Flash and HTML5
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- Dominant language
- Haxe
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Description
Currently, this pull request added pitch support for OpenAL platforms (neko/cpp/etc.). Only Flash and HTML5 are missing.
Based on this OpenFL thread, it should be possible to get these to work (AS3 source here), although it will require some work.
Can you please (eventually?) add support for pitch in HTML5 and Flash?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the existing pitch support added in pull request #1465, then read the linked OpenFL thread and AS3 MP3Pitch source for approaches to Flash and HTML5. Done means FlxSound.pitch works on both missing targets, with behavior consistent with the existing OpenAL-platform support.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100