HaxeFlixel / HaxeFlixel/flixel

Batching for FlxBitmapText

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Dominant language
Haxe
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Forks
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Avg merge
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Merged PRs (30d)
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Description

This will require to make possible to load bitmap fonts from FlxFrame objects

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the FlxBitmapText implementation and the FlxFrame font-loading path. Determine how bitmap fonts are currently loaded and how batching is handled, then define the expected behavior for loading fonts from FlxFrame objects and verify it with relevant tests or an example.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev, performance
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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