HaxeFlixel / HaxeFlixel/flixel
Fadeout or Flicker before FlxParticle disappears.
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- Haxe
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Description
Right now FlxParticles disappear in a very dull manner, like puff, vanish in an instant. It would be much nicer if they faded out or flickered for a given amount of time before disappearing. Is there any reason this feature is missing?
Though it took me very short time to implement this by extending FlxParticle.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating FlxParticle and the FlxParticles implementation referenced in the issue. Review how particles currently disappear and determine the intended API and behavior for a configurable fadeout or flicker period; completion should include the requested disappearance effect and verification that existing particle behavior remains intact.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100