HaxeFlixel / HaxeFlixel/flixel
More control over camera shake
Open
Nobody has claimed this yet.
- Dominant language
- Haxe
- Stars
- 2.2k
- Forks
- 522
- Avg merge
- 34m
- Merged PRs (30d)
- 1
Description
It would be nice to have a bit more control over camera shaking, for example, having different types of shake, and being able to tween the intensity.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue requests more control over camera shaking, including different shake types and tweenable intensity, but names no files, tests, or entry points. Start by locating the camera-shake implementation and clarify the intended API and supported behaviors. Done should include the requested controls and tests covering them.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100