HardstuckGuild / HardstuckGuild/GW2-Tooltips.js

Conditional Defiance Damage Gets Merged In Total

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bug heuristics ingame issue
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TypeScript
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Description

Might be extremely difficult to resolve.
Dagger 3 daze has two durations based on whether target is casting or not, both currently get merged into the total defiance break. Solution might be to not show a total for skills like this if they can be detected.
https://beta.hardstuck.gg/gw2/builds/warrior/defense-spellbreaker/

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