HardstuckGuild / HardstuckGuild/GW2-Tooltips.js
Attributes from the passive effects of signets are not being taken ionto account
- Dominant language
- TypeScript
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Signets usually apply a passive attribute increase while they are off cooldown. Right this is not reflected anywhere.
ex page: https://hardstuck.gg/gw2/builds/thief/pylon-kite-rifle-deadeye/
assasins singet: [13046](https://gw2-api.hardstuck.gg/skills/13046)
this also brought up discussion about adding an option to toggle temporary attributes in the stats block. related to #86
[tracking]
https://discord.com/channels/797643794018336768/845410488920703026/1265321635783905293
Contributor guide
Research direction
Start by tracing how signet skill 13046 and other passive effects contribute to the stats block; no source files or tests are named in the issue. Review related issue #86 and the linked tracking discussion to determine whether temporary attributes need a toggle, then verify that passive signet attributes are reflected as intended.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100