HardstuckGuild / HardstuckGuild/GW2-Tooltips.js

Attributes from the passive effects of signets are not being taken ionto account

Open
#133 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
TypeScript
Stars
1
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Signets usually apply a passive attribute increase while they are off cooldown. Right this is not reflected anywhere.

ex page: https://hardstuck.gg/gw2/builds/thief/pylon-kite-rifle-deadeye/

assasins singet: [13046](https://gw2-api.hardstuck.gg/skills/13046)

this also brought up discussion about adding an option to toggle temporary attributes in the stats block. related to #86

[tracking]
https://discord.com/channels/797643794018336768/845410488920703026/1265321635783905293

Contributor guide

Open the contributing guide

Research direction

Start by tracing how signet skill 13046 and other passive effects contribute to the stats block; no source files or tests are named in the issue. Review related issue #86 and the linked tracking discussion to determine whether temporary attributes need a toggle, then verify that passive signet attributes are reflected as intended.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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