HarbourMasters / HarbourMasters/Starship
Some FX Blinks every other frame.
- Dominant language
- C
- Stars
- 2.1k
- Forks
- 140
- Avg merge
- 14d 15h
- Merged PRs (30d)
- 2
Description
The following FX blinks every other frame. Minor issue.
Boost Trails on Arwings

Zoness Splashes - when you shoot the water, tilt your wing into the water, or enemy body parts hit the water

Flame Pillar Explosions ( Zoness Floating Bombs by boss, Macbeth bombs by boss and cart )


Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the blinking in Boost Trails, Zoness Splashes, and Flame Pillar Explosions using the scenarios described in the issue. No files, tests, or entry points are named, so first locate the shared effect-rendering path and determine whether the affected effects follow a common update or draw pattern. Done means these effects render continuously rather than blinking every other frame.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100