HarbourMasters / HarbourMasters/Starship

Area 6 Bugged--Level stuck in place, no enemies spawning, music cuts off

Open
#269 5 comments 0 reactions 0 assignees View on GitHub
Dominant language
C
Stars
2.1k
Forks
140
Avg merge
14d 15h
Merged PRs (30d)
2

Description

Game is stuck on Area 6, whether playing normally or via debug level skips. Arwing moves normally but level-scrolling is stuck with no enemies spawning and the music is cut off. Can't progress after this normally.

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the issue in Area 6 both during normal play and with debug level skips, checking when scrolling stops and enemies and music disappear. Trace the Area 6 progression, spawning, and music-handling entry points from that reproduction; done means the level scrolls, enemies spawn, music continues, and progression completes normally.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
42/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.