HarbourMasters / HarbourMasters/Shipwright
[Enhancement] Faster Hookshot
- Dominant language
- C
- Stars
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- Forks
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- Avg merge
- 1d 9h
- Merged PRs (30d)
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Description
Not a huge deal, but I would like to be able to make the Hookshot extend and pull Link faster. Seeing the Nintendo Direct footage of the OoT remake helped this idea form in my head; even though the Hookshot wasn't shown, it is faster in other Zelda games.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the Hookshot implementation and the code that controls its extension, pulling, and movement speed. Reproduce the current behavior in the game, then determine which existing tests or gameplay checks cover it. Done means the Hookshot is measurably faster in both actions without disrupting normal gameplay.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 40/100