HarbourMasters / HarbourMasters/Shipwright
[Feature Request] Uncheck/Check All Enemy Boxes Option In Enemy Randomizer
Open
- Dominant language
- C
- Stars
- 5.4k
- Forks
- 837
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 72
Description
For convenience when testing.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files or tests are named; start by locating the enemy randomizer UI and inspecting how its enemy checkboxes are created and updated. Add controls that check or uncheck all enemy boxes, then verify in the randomizer that both actions update every box as shown in the attached image.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 63/100