HarbourMasters / HarbourMasters/Shipwright
[Enhancement] Bomb Arrows
Open
- Dominant language
- C
- Stars
- 5.4k
- Forks
- 837
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 72
Description
We've implemented Bomb Arrows in 2Ship, but apparently no one's ever thought about implementing it here.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the arrow-related implementation in Shipwright and determine how Bomb Arrows were implemented in 2Ship; done means the feature works here with behavior that matches the requested enhancement and appropriate project tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100