HarbourMasters / HarbourMasters/Shipwright
[Feature Request] Mute Child and Adult Link's Voice + Small Audio Bug
- Dominant language
- C
- Stars
- 5.4k
- Forks
- 837
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 72
Description
A simple toggle button to disable link's voice.
I've been doing this manually by changing link's voice clips in the audio editor section to "Navi - Unused Enemy Target" as that sound clip has never made any sound for me. A couple of things I noticed when manually muting link is that it's impossible to mute link's voice clip when he is electrified by a jellyfish enemy. In the audio settings they are labeled "Child Link - Scream (Nocturne?)" and "Child Link - Scream 2 (Nocturne?)" and "Adult Link - Scream (Nocturne?)". Adult Link's isn't separated. If you play a preview of that sound clip it seems to choose randomly. I don't know why they're labeled like that, but maybe it could be changed to Electrified Scream instead?
Thank you.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start in the audio settings and audio editor areas described in the issue, checking how Child Link, Adult Link, and electrified scream clips are labeled and previewed. Determine where the voice toggle and the separate electrified scream clips are represented. Done means Link's voice can be muted in normal and electrified states, and the affected labels and preview behavior are correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100