HarbourMasters / HarbourMasters/Shipwright
Improvements/granularity for low end systems
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Description
Hello, I've been trying to run the game with mods on a r36s. I know this is not the project that directly supports it, but there's some granularity I think is missing that I would like to ask for.
1. particle effects. I would like to either be able to scale them up and down or turn them off.
2. Variable resolution would be cool, that or being able to determine that heavy areas (hyrule castle town with mods for instance) will run at a different resolution or framerate than the other more light areas. Specifically most of the game runs at 30 fps on my hardware. Castle town has to be step down to 20 fps or it's a slideshow with slowed down gameplay, which takes me to the next point.
3. Slowdown is the type that instead of just missing frames slows gameplay down. I would like to ask for the possibility of frameskipping like with emulators for that reason or some other dynamic solution (like after a certain ammount of time stuttering stepping down to a different target. I would say this is the most important improvement.
4. Transparencies on/off and wireframe mode would be very welcome too
Thank you in advance and congratulations on everything achieved so far.
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