HarbourMasters / HarbourMasters/Shipwright
[Rando Issue] Spoiler log contains invalid playthrough/spheres; Requiem seemingly treated as Magic
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Description
Version 9.1.1
Spoiler log: [30-78-25-96-67.json](https://github.com/user-attachments/files/24112886/30-78-25-96-67.json)
In the glitchless logic spoiler log attached, Progressive Magic is not listed in any of the spheres despite being required for completion (via Light Arrows).
Instead, in the penultimate sphere, Requiem of Spirit is listed as the final necessary item before completion despite no settings that would make it such.
The seed is _not_ invalid, however, as Progressive Magic is in the same area as Requiem (GTG) albeit locked behind another item (GTG Key Ring, which is technically sphere 0 but also not listed under sphere 00 in the 'playthrough'). That both items are in the same area and both the 'final' chest in a sequence of checks (Heavy Block chests for Requiem, Maze Path for Magic) does feel notable.
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