HarbourMasters / HarbourMasters/Shipwright

Custom Audio: Problems with streamed music higher than 32000hz sample rate

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windows
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Description

https://github.com/user-attachments/assets/3c516779-fe1e-4d02-a280-569c967ee20b
Several people have been having an issue with my streamed audio mod that causes the playback of the music to be slowed down, basically it's playing at the wrong octave, I've been told that this is due to the game expecting a 32000hz sample rate for the audio and i know that's what the game originally used for a good chunk of it. I however have not had this issue and i tested it both on Linux and Windows. A few others also had no problem. So it seems that on windows some people have the issue and others do not while on Linux it seems to work consistently so far.

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