HarbourMasters / HarbourMasters/Shipwright

Summoning Gossip Stone Fairies often doesn't work

Open
#5,084 4 comments 0 reactions 0 assignees View on GitHub
console-bug randomizer
Dominant language
C
Stars
5.4k
Forks
837
Avg merge
1d 9h
Merged PRs (30d)
72

Description

This is likely to be an issue with the vanilla game, where it doesn't matter, but now that fairies can be shuffled, the fact that the stones often refuse to yield fairies when songs are played can be quite annoying. Worse than that, though, i've run into at least one case where the fairy items from the stone in Dodongo's Cavern would NEVER summon regardless of how many times i reloaded the area, and whether i attempted with different songs or as child or adult. i have no idea what caused it, and the items happened to be junk, but if they had been critical the seed could've been impossible to complete.

A known case that always seems to fail is that using Song of Storms in SFM to open the grotto there prevents summoning the big fairy from the stone until the area is reloaded; the reverse is also true. i haven't found any consistent causes for other fairies not summoning but it happens several times over the course of a run and would be very nice to have fixed.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the known Song of Storms sequence in SFM, then compare it with the Dodongo's Cavern case across area reloads and child/adult states. Done means shuffled Gossip Stone fairies consistently summon their assigned items regardless of song order or reload state.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.