HarbourMasters / HarbourMasters/Shipwright

Widescreen Ocarina Playback - Playing Songs to Skull Kid Triggers Misbehaving "Cone" VFX

Open
#4,163 5 comments 0 reactions 0 assignees View on GitHub
wide-screen
Dominant language
C
Stars
5.4k
Forks
837
Avg merge
1d 9h
Merged PRs (30d)
72

Description

I noticed that playing songs to Skull Kid triggers the "cone" visual effects to either clip through the scene somehow (Zelda's Lullaby) or not reach the edges of the widescreen display (Saria's Song - which is what Skull Kid actually rewards you for).

Version: [8.0.5](https://github.com/HarbourMasters/Shipwright/releases/tag/8.0.5) AppImage
OS: SteamOS 3.6.3 (Steam Deck)
Screen Aspect Ratio: 16:10

Saria's Song Screenshot:

![20240519170436_1](https://github.com/HarbourMasters/Shipwright/assets/28468662/828adb84-4708-4092-a566-52c3898b7771)

Zelda's Lullaby Screenshot (At the bottom):

![20240519170529_1](https://github.com/HarbourMasters/Shipwright/assets/28468662/6fec80e6-042b-435b-af0e-465303777471)

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.