HarbourMasters / HarbourMasters/Shipwright
[Enhancement Request] Seeded random enemy sizes
Open
- Dominant language
- C
- Stars
- 5.4k
- Forks
- 837
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 72
Description
Can you add an option to make the enemy sizes use the randomizer seed, similar to how the random enemies feature has a "seeded" option? Playing a randomizer with shuffled enemies and random enemy sizes is fun, but the sizes not being seeded defeats the purpose when you can just reload the room and get new sizes
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.