HarbourMasters / HarbourMasters/Shipwright
CrowdControl: Game crash after reconnecting to CC client
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bug
crowd-control
- Dominant language
- C
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Description
I've not tried to reproduce this myself yet, but apparently if you close down the CC client after already being connected through SoH, restarting the CC client while keeping SoH open crashes SoH as soon as it tries to reconnect.
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