HarbourMasters / HarbourMasters/Shipwright
Frog minigame possibly harder due to lack of N64 slowdown
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Description
ZTFallen in the Discord server pointed out that the frog minigame wasn't so fast on the original hardware so I investigated it on my NTSC N64 copy and found that not only was the minigame much easier, the whole game seems to slow down when the frogs are on screen, which could be the explanation.
I recorded N64 and SoH footage (without frame interpolation) in the video below and synced up the exact frame when the frogs are activated; note the desyncing of Link's animation, the last two frogs finishing their landing, and the arrival of the Stop button:
https://user-images.githubusercontent.com/115672734/204374517-a25fc05a-0395-4a51-ac0b-87acf097218e.mp4
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