HarbourMasters / HarbourMasters/Lighthouse

Starting demos desync

Open
#542 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C
Stars
431
Forks
38
Avg merge
1d 22h
Merged PRs (30d)
26

Description

- [x] I have checked the known issues and searched Github to ensure this issue has not already been reported.
- [x] This is not a feature request, I know those belong on Discord/Github Discussions.

### Description of the bug:

When restarting lighthouse it causes the demos to desync.
### Can you reproduce? If so please list the steps:
- [ ] No, I cannot reproduce this bug
- [x] Yes, here are the steps to reproduce the bug:
1. Start Lighthouse.
2. Start any file.
3. When normal gameplay loads press the restart button on the lighthouse menu.
4. Wait until a demo loads. (May desync at different points and at different demos.)

### Expected behavior:

Doesn't desync when restarting lighthouse.
### Screenshots or videos:

### System Information:
- OS: Windows 11
- GFX Backend: DirectX
- Game Version: 1.1.0
- Rom Version: NTSC 1.0

### Additional Information:

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the issue by starting Lighthouse, launching any file, entering normal gameplay, pressing Restart in the Lighthouse menu, and waiting for a demo to load. Compare several demos and note when desynchronization occurs; done means restarting Lighthouse no longer causes demos to desync on the listed Windows 11, DirectX, NTSC 1.0 setup.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
38/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.