HarbourMasters / HarbourMasters/Lighthouse

Fix logic problems

Open
#430 2 comments 0 reactions 0 assignees View on GitHub
rando
Dominant language
C
Stars
431
Forks
38
Avg merge
1d 22h
Merged PRs (30d)
26

Description

Bit of a vague title and description, but there's been people that have had Talon Trot be shuffled behind the ramp inside Gruntys Lair for example, and some problems with jiggy jinjos not actually having enough jinjos to be received before the reward is needed.

I have no clue where or how deep the problem lies for these, so just putting a blanket issue in for this for now.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the Talon Trot placement problem in Grunty's Lair and the jiggy jinjo reward scenario, then trace the game logic that handles their placement and required jinjo counts. Done means Talon Trot is not shuffled behind the ramp and rewards are available only when enough jinjos can actually be received.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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